Roc R. Currius
Computer Graphics and
Game Engine Programming
Research I've been involved in
2020 -
Spherical Gaussian Light-field Textures for Fast Precomputed Global Illumination
2022 -
Real-Time Hair Filtering with Convolutional Neural Networks
Publications
2022 -
Licentiate Thesis - Realistic Real-Time Rendering of Global Illumination and Hair through Machine Learning Precomputations
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